Contents Information Sonic the Hedgehog (2006) has been launched in 2006 for Xbox 360 and 2007 for PS3 to enjoy the 15th anniversary of the collection but had been rushed, causing frustrating content material that made reviewers provide the game reduced ratings. Gameplay Although each character plays the exact same exact levels, each personality's exclusive abilities enable him or her to get to various areas of each phase, and refuse them from being able to access certain items. Levels are usually far less linear than earlier 3D Sonic titles, providing up several alternate paths through each stage. Certain places in each of the amounts, called ', enable Sonic to reach speeds that would become unattainable elsewhere, though at the price of often moving forwards without getting able to quit. Gameplay will be damaged up into two gameplay styles, identical to the authentic: Actions Stage and City Stage. Action Stages are usually primarily where the bulk of the gameplay requires location, whereas Town Stages are usually free-roaming areas where the participant can talk to non-player characters and discover, identical to the fróm. For each óf the action levels in the particular stories, precious metal medals are usually accessible by achieving S position in these phases or finishing it (Both in Normal and Tough setting), or by obtaining all 10 Metallic Medals on the phase, giving a overall of 5 Money Medals per stage.